Hypertext Novels
By Rita Toews
The RAND Corporation, a nonprofit research organization that provides analysis and solutions for the challenges facing the public and private sectors around the world, has done an interesting study of e-books entitled: Innovation and the Future of e-Books. The author of the study was John W. Warren.
According to Mr. Warren, the future of e-books may include enhanced e-books. This concept could prove interesting to authors interested in experimenting with hypertext novels. A hypertext novel would include links in the text that take a reader to various locations either within, or without, the novel itself.
In 2002 when my co-author and I were writing our novel Prometheus, the idea of including hypertext was considered. The novel, set in Nepal, seemed to lend itself to the inclusion of both photos of the area and links to more information on the culture and traditions of the society the reader was about to enter. We felt the inclusion of these elements took full advantage of the capabilities of e-books. In the end the idea was set aside.
The concept of hypertext novels in print format is not new. According to the RAND study, novels that play with the hypertext form include Fernando Pessoa’s The Book of Disquiet (posthumous 1991), Julio Cortazar’s Rayuela [Hopscotch, 1963], or Norman Mailer’s Advertisements for Myself. Hopscotch invited the reader to choose various paths through the novel; Mailer’s work proposed three different readings; and Pessoa’s invites browsing through the series of thoughts and fragments. Although cumbersome in print form, the idea seems particularly suited to an e-book format.
Hypertext offers a unique way for the reader to actually participate in the story, or even add to the text if freedom is given to join in as an author. One challenge, on the surface, would be unique writing styles that could interfere with the readability of the story line. This could be overcome by having individual authors participate as specific characters in the plot. The result would be each character having a unique “voice”, thereby eliminating one frustration authors often struggle with.
Challenges certainly do abound with the concept of hypertext. Links within the text that remove the reader from the immediate story could also draw them totally out of it. On the other hand, giving an audience a chose of story lines and story conclusions could draw an enormous audience to the work. As noted by Warren, the Choose Your Own Adventure series of the 1980s allowed young adult readers to make plot decisions and the series sold more tan 250 million copies.
Hypertext is not a business model that most publishers are familiar with. And if a multitude of authors contribute to a novel ownership issues come into play. However, with the age of digitalization it is authors and innovative publishers who will push the envelope far enough to bring seemingly off-beat concepts of what constitutes a book into the mainstream. It will be the adventuresome readers inter-acting in the reading experience who translate success into something publishers understand - the bottom line on the sales ledger.
Rita Toews
www.domokos.com
www.ebookweek.com











March 25th, 2009 at 2:32 pm
Of course, Hopscotch is the most famous example of a hypertext novel (and not an entirely successful example, INMHO). Thanks for mentioning the Pessoa book; it’s been sitting unread on my nightstand for over a year. (BTW, another good example in the genre of rambling/notetaking novels is Georgi Gospodinov’s Natural Novel).
The hypertext novel has evolved quite a bit in its web incarnations, but the ebook readers have been ill-equipped to take advantage of hypertext. At heart the reason is that ebooks (like print books) are closed/finite forms and not generally extensible. I’m not a fan of wikibooks, but the possibility of using wiki software to extend a story across a shared universe holds a lot of promise.
Actually, the linear novel can do a lot of experimentation even if does immediately not strike one as “daring”. Stories within stories, stories told from multiple angles, stylistic novelties. Experimental novels in the true sense can be unendurable; experimental films remain more accessible–even only because they are shorter and require less effort from the audience. I recently watched Apichatpong Weerasethakul’s Syndromes and a Century which had one of the strangest forms I had ever seen (and yet remained accessible and pleasant to watch). Perhaps more puzzle-oriented films (Primer, Mullholland Drive, etc) benefit from multiple viewings (in that way, we are travelling multiple paths).
It’s hard to make multiple path text novels absolutely seamless (especially if you are depending on one person to write everything). On the other hand, anthologies can gather related stories (by theme, setting, time period, etc) and produce an interesting grabbag. Consider Bradbury’s Martian Chronicles (which btw, Bradbury had not originally intended to be a novel at all). That would have made a great online hypertext novel, where people could add parallel stories and perhaps even hyperlinks (when referring to characters or events which appear elsewhere in the anthology). If a Martian story by Robert Nagle referred to a line in a Ray Bradbury story, the Ray Bradbury would not need to link back to mine (although perhaps it would be nice if it did).
As you pointed out, the issue starts to turn into one of ownership and control. What happens if someone extends a character in a shared universe which the original author does not approve of? It’s not merely a matter of copyright (although that is a huge concern). But how can we have multiple people contribute in such a way that does not undermine what the overarching story theme is all about? My solution is a separate but equal rule. People can add onto a story universe as long as 1)they do not damage previous stories and 2)writers of the previous story have control about whether to link/reference them.
March 25th, 2009 at 2:45 pm
About shared universes: these things succeed only when they start out as compelling and widely known. People want to write related stories in the Star Wars/Harry Potter/Buffy realm only after they have seen the movie or read the book series. It’s a lot easier to come up with a Star Trek episode idea than some shared universe concept which an unknown sci fi writer has come up with.
Unfortunately a lot of times only big media companies have the muscles to generate this amount of enthusiasm and interest. Therefore, is Disney/Time-Warner the only media body capable of getting enough mindshare to pull off a hypertextual experiment successfully?
March 25th, 2009 at 4:38 pm
I’d add to the list Pale Fire, by Vladimir Nabokov. And with a bit of modesty [not much
] I also add Santos Dumont Number 8, a novel I wrote that was launched in 2006 and that can be read at least in two different ways [ http://www.universodoslivros.com.br/dumont.php ]. Best, Claudio
March 26th, 2009 at 9:22 am
A friend of mine is adamant that hypertext tales will never take off. He believes that the audience for storytelling is inherently passive, that we wish to ‘be told’ a story, and outside a few oddballs, we will never want to be writing the story ourselves; those who do, will just go ahead and tell their own tales.
Then again, a lot of people say ebooks will never take off, too.
I’m most optimistic on the chances of multi-’player’ hypertext tales.
One area of interactive storytelling that is a huge industry, is videogames, which are using more elaborate stories to connect their various play levels.
Apropos of this, a new platform was just released called ‘Storytron’ which allows you to make your own interactive hypertext story or play others.
March 26th, 2009 at 1:56 pm
Vernor Vinge had some interesting prognostications to make in the introduction to the “annotated” edition of his novel A Fire Upon the Deep (written in 1993). He thought at the time that the existence of hypertext would naturally lead to the rise of the hypertext novel:
I actually exchanged emails with Vinge about this, way back in the mists of time before Gmail came about to archive everything. The missives are now lost, alas, to the ravages of time and missing email backup CDs. But I recall feeling that Vinge’s prediction was a bit of overly rosy “if-you-build-it-they-will-come”-ism. There was no sign that any demand for hypertextualized fiction had grown since Vinge originally made the predictions.
I can’t remember the substance of Vinge’s response. Maybe someday that missing disc will turn up.
But in a way, the idea of hypertextual fiction was realized more recently in the Ficlets.com website, where writers could contribute stories in the form of 1024-byte-or-shorter “ficlets,” which they or others could then continue. Because these stories could branch forward or backward, they were very much hypertext-based tales. Sadly, AOL shut it down, but there are at least three different successor projects in the offing and sooner or later one of them will be complete.
March 29th, 2009 at 9:21 pm
What is the definition of “success’? The 1632 series from Baen Books has inspired a community of contributors and readers, at http://1632.org/ and http://www.grantvillegazette.com/ . It has aspects of what Robert Nagle suggested - authors do not have control over their characters, but the Gazette editors and Eric Flint work to ensure that new stories don’t damage previous ones. That includes the published novels by Eric Flint - characters from community writing started entering the published novels as soon as the second one, incorporate events from the Gazette without contradicting them, and some of the later novels have been co-written with authors who started in the Gazette.